Kay Liu: "you have to try"
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Initital thoughts:
I am really inspired by C.M. Ralph's Caper in the Castro, as someone who is queer and enjoys video games (especially point-and-click games), and I'm interested in exploring ideas about game-making..I know there are plenty of choose-your-own-adventure type games online, and I'd love to try something similar revolving around themes of queer identity and/or womanhood, perhaps also with horror or supernatural elements. I often work with fantasy in my pieces and I want to incorporate something like that in this work too...I feel like it is especially important to talk about queerness in relation to our current times, especially with how the world is changing and how intersectional a queer identity can be. C.M. Ralph's game is an incredible piece of history, and it's amazing to see how games now are becoming more inclusive to LGBT identities and themes..

....this game will follow the unnamed (but also unnameable) protagonist as they try to go home, guided by a ghostly lover who eventually becomes real and is chased by supernatural beings...The game will center around queer identity, especially learning to love and accept said identity.

Midterm Project thoughts:
For my midterm, I created a flowchart/summary and the introduction to the game I've created, where I was pretty much just trying to learn Twine (with regard to coding), figure out color schematics, and add sound.

Final Project thoughts
I want to add images, more choices, and have a more complete and (hopefully) finished story by the end of the semester. If not all the choices, I'm hoping to at least make one linear storyline and possibly add more choices in the future, so it can be more playable as a game with multiple endings.